Når livet ikke kun gør ondt, når du pisser

Why Battlefield 3 is shit

This is written in English, since it'll be for another community than the usual, that (might) read my blog.

Now, I might not be in a proper frame of mind as I write this blog post. I've just spent the last couple of hours raging over Battlefield 3. This will no doubt color my opinion on Battlefield 3.

I'm a massive Battlefield fan. I've played plenty of the titles over the years. I've got really into it with BF1943 and the Battlefield Bad Company 2. I got really into the depth of the game, and the more tactical side of the game. I've had more than 700 hours online with Battlefield Bad Company 2. I played it extensively, and when Medal of Honor, Homefront, Crysis 2 and Brink flopped, I returned to BFBC2 'cause it was a great game. It wore on me as time passed by though, since the players started to not care anymore, and decided to play like douchebags. The servers started to turn very bad and the game was in decline. That's why I was happy when the BF3 beta hit. It was epic. It had it's issues, but it was just a beta.

Retail hits, and it's now apparent, it wasn't just a beta. It was just shit.

Battlefield 3 has the potential to be a massive game. It's core is amazing. It has so much depth, and there are so many things you can do on the battlefield. But DiCE didn't bake the cake enough. The game was rushed. They didn't have time enough to finish it. A shame really, since they now have an unfinished product competing with Skyrim and Modern Warfare 2.

As a result of bugs, Battlefield 3 is now a game, where you can enjoy yourself immensely and also rage like nothing else. At this point though, rage is more likely.

Before the game hit, it was kind of apparent, that it wasn't a finished product. DiCE had talked a lot about e-sports during the development period, but before launch it was said, that there wouldn't be an option for private matches on consoles. At this point, DiCE won't comment on if that will be an option later. It's "no comment" and silence. That means, it's a possibility. But it should have been there.

I'd like to mention some of the other bugs and glitches that are in the game, that really ruins a lot of the fun.
If I'm in a tank, it will drift left. Especially if I'm in a firefight with another tank. It's not a controller issue, and it's a problem.
Hit detection is an major issue, and unfortunately something that just can't be fixed like that. Apparently the hit registration has been moved to from server to client side. But if you have issues on your internet, or on a far away server, you have problems. I've tried SO many times, that my shots don't register. That I need to put 15+ bullets into a person, to take him down. The hit detection is not very good and that infuriating.
Also, there is a problem, that is left over from Medal Of Honor, where you die, even though you around a solid corner.
The squad system is broken. If you squad up with 3 other, you'll most likely not get into the same squad, maybe not even the same team. Also, if you choose quick match it's very likely, that you won't get into a server in your region.
The tactical light is beyond a joke. A flashlight more powerful and intense, than the sun. Get real.
And the audio glitches out. Suddenly the sound goes very low. Other times, vehicle sound disappears. Sometimes the sound of a light machine gun on a tank keeps on, after you stopped shooting. And footsteps..... the only time you can't hear a footstep, is when it's quiet, and a gun comes up behind you. Directional sound can also be very flaky.

Some of the worst things though are, that the maps are glitchy. Still people fall through the surface. Other surfaces are penetrable, even though they shouldn't be. Getting shot through solid walls, is damn near a game breaking.

The spawn system really needs a good tweak. It's really broken. In conquest, you'll spawn inside of the flags capping area, and most likely also in the line of fire. It's even worse in Team Death Match. It needs a serious tweaking. You spawn in, and get instakilled is a seriously rage inducing.

One thing, they probably can't patch, is the maps. Too many of the maps, are to closed. They have three bottlenecks where you need to push through to objectives, and it reduces tactics to numbers in the end of that bottleneck. Tactics are nothing more than grenade and explosive spam. That gets infuriating - again. Only way around that, is either redesign of the maps, or map packs with more open maps. But people really do get frustrated and tired of maps, where people camp in dark corners, and just fire down a straight narrow line.

My experience with Battlefield 3 so far, is that I'm completely dumbfound by the depth of the game. It's beautiful and very immersible. I really do like the game. It's amazing. At least it has the potential to be. But the lag, and the problem that comes with that, has ruined a big part of the experience. Logging on to far away servers, and getting one shot killed by a guy you've put 8+ bullets into, makes me go ballistic with rage. Especially when it happens again and again. Running from fire, and getting into safety, only to die when you get there, is also a problem, that spoils fun.

They need to patch the issues. They need to minimize the lag. They need to make sure, that matchmaking put people in regional servers. The potential is massive. It's a game, you can dive into, and play for years. But right now, it's mostly just frustrating.

And then there is the players, that just don't seem to care about playing objectives or contribute to teamwork. Unfortunately, that can not be patched, and that's a community problem. But if one squad needs to do all the work, on a server with lopsided hit detection and lag, the isn't much fun going on.

But I've had tons of fun, but unfortunately also had tons of grief, and in it's current state, Battlefield 3 is a bit more shit, than a hit

Scumbag Elite

Først, lad os lige få et par ting af vejen. Jeg elsker at skrive. Der er nogle ting omkring det at skrive, som jeg ikke er så god til, bl.a. at være tålmodig, og få læst korrektur. Men jeg har ting på hjertet og hjernen, som nogen gange bare skal ud, og så er det med at få det ud, inden jeg mister tålmodigheden og gløden. Derfor kan det tit blive noget rod når jeg har skrevet noget ned. Med tiden fanger jeg det, og retter lidt i det, men som oftest læser jeg aldrig det igennem, som jeg har skrevet.

Den sidste tid, har jeg haft svært ved at skrive. Har været brændt ud. Tømt ud. Har ikke mere at sige om Joan, og Kira Eggers begyndte pludselig at give mening. Man kan godt sige, at jeg havde ramt en kæmpe skriveblokade, og jeg døjer nu nok stadig med det. Det er derfor, der ikke kommer så meget ud af denne blog, som efterhånden mere er blevet til et arkiv og et mål for spambots. Men hvem ved... måske en dag der kommer skred i det hele igen.

Nuvel - videre

Efter at kroppen mere eller mindre har sat en stopper for at træne, så har jeg kastet min kærlighed over min Xbox. Især da Battlefield Bad Company 2 ramte gaden. Jeg havde en preorder på det, selvom jeg var lidt skeptisk efter betaen. Det har dog vist sig at være en forelskelse på højde med første gang jeg købte en Samantha Fox plakat.
Jeg er kommet igang med at spille med en fast klak, og vi har alle fundet vores rolle. Battlefield har det mest modne community jeg nogensinde har oplevet, omkring et spil. Men alt er ikke fryd og gammen. Der er begyndt at dryppe nye mennesker ind, fra andre communities, og det på et af de største sites, Hupit Gaming. Folk som kommer fra andre FPS spil, hvor kills og personlige score, er vigtigere end teamwork. Det holder ikke i BFBC2.

På hupit og youtube foregår der pt noget, som pisser mig af. En flok fan boys, anført af deres store Modern Warfare 2 orakel, er begyndt at stalke og genere en Xbox BFBC2 spiller. Gameren hedder Benjisaur og "oraklet" er den selvfede respektløse idiot Wings Of Redemption. Lad os få det på det rene. Jeg har stor respekt for Wings of Redemptions evner som spiller og kommentator. Jeg har bare ikke en skid til overs for hans menneskelige egenskaber. Ud over hans had mod Benjisaur, lagde han forleden en video op, hvor han opfordrede en til at dræbe sig selv, fordi han ikke var god nok i Wings of Redemptions øjne. Respektløst og hører ingensteder hjemme.

Humlen i striden mellem Wings of Redemption og Benjisaur er Bush Wookies / campere, eller kort sagt, folk som sidde stationært og ikke bidrager med en skid. Ikke mange i BFBC2 communitiet bryder sig om den slags mennesker, men Benjisaur tog på sig, at forsvarer disse mennesker på hupit, ved at kort og godt sige, at de har selv betalt for spillet, og dermed kan ingen forlange at de skal spille på ngoen særlig måde. Wings Of Redemption overfaldte så Benjisaur og konkludere ud fra hans stats, at han er en "fucking camper". Det er så blevet til, at en masse hvalpe nu sviner Benjisaure til, og nulificere alle hans indlæg, fordi deres idol Wings of Redemption langede ud efter ham.

Sagen er dog den, at Benjisauer er en meget objektorienteret spiller. Han gavner sit team meget. Hans stats viser bare, at han har spillet meget som recon / sniper, og at hans score per minut til tider er lidt lav. Men stats viser kun en halv historie. Faktisk er Wings Of Redemption en noget mere konservativ spiller, som i højere grad højster sin egen Kill / death ratio, fremfor at komme frem til objekterne. Men han bare en store fanskare på youtube og derfor mere stemme. Han er en modern day schoolyard bully, men bare det farligere, for han har fået så mange til at ligge ET menneske for had, pga. hans egne stupide ideer. Den slags hader jeg. Virkeligt.

Og det hele pga et fucking spil. Og det hele giver måske ingen mening for dig, som læser med her, pga de forskellige udtryk som kill death ratio, objekter osv osv osv. Men det er sagen uvedkommende. Hvorfor er der nogen, som så absolut skal udnytte deres position til at få nogen trynet, og få vendt så mange mennesker mod en anden. Det er jo et problem i disse dage, da det er SÅ meget nemmere, da vi har netværk på tværs af kloden idag. Folk i San Fransico er idag mig ligeså nært som folk i København. Vi har altså et ansvar, når vi langer ud efter folk, især når verdenen idag er blevet så lille som den er, og hvor vi alle har massemedier lige ved hånden, hvor vi selv kan redigere det produkt vi vil vise.

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